﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using Clandestine.Graphics;
using System.Drawing;

namespace Clandestine.Graphics.Window
{
    public interface IWindowHandlerInternal
    {
        void MakeContextCurrent();
        void ReleaseContext();

        void ProcessEvents();
        void SwapBuffers();
    }
}
